W A S D
Move through the halls
Mouse
Look around
Left Click
Jab — fast, builds combos. Aim for the kop — headshots hurt
Right Click
Haymaker — slow, tight cone, hits like a truck. Long recovery
Shift
Sprint
Space
Jump — spring onto a bench, then up to a tabletop to escape the swarm
E
Shove — wide, slow heave that launches a whole crowd back
Q
Toss a shekel — the whole room breaks off to chase the coin. One drops off every boss; hold up to three
F
Sit on a nearby bench or chair (once a hall is cleared) — move to stand
Esc
Pause
Each hall is sealed once you enter. Lay out every bochur to open the far gate.
The yeshiva has no end — only how deep you get before the chevra buries you.
Keep your combo alive for score, and grab a dropped kugel to heal.
On a phone or tablet: left thumb steers, drag the right to look,
and tap the buttons to brawl. Push the stick all the way to sprint.